AoeStats
← kjetil

African Clearing

505211756Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 38m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Jurchens · Norway
876
+13
🇸🇪 Inca · Sweden
868
+13
🇳🇱 Britons · Netherlands
865
+13
🇳🇴 Huns · Norway
841
+15
🇪🇸 Koreans · Spain
827
-40
🇫🇷 Slavs · France
811
-14
🇨🇿 Mongols · Czechia
799
-13
🇨🇿 Byzantines · Czechia
797
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,063 17:53 22:54 — ⛏ Fast Castle
26 1,027 14:54 22:05 — ⛏ Fast Castle
14 560 14:41 21:55 — ⛏ Fast Castle
14 552 15:00 27:17 — ⚔ Scout Rush
14 530 14:59 19:17 35:52 ⛏ Fast Castle
8 303 14:04 26:07 — ⛏ Fast Castle
7 258 17:29 25:44 — ⚔ FC into Scouts
2 92 — — —

Resources

Player Food Wood Gold Stone Spent Collected
11,550 10,600 5,925 2,350 30,425 37,984
10,925 8,625 4,195 950 24,695 26,132
11,190 8,595 2,320 1,770 23,875 26,139
10,080 8,329 2,180 1,640 22,229 25,141
7,980 4,815 1,735 1,755 16,285 20,523
5,985 4,645 1,675 950 13,255 14,442
5,175 3,595 2,045 1,130 11,945 15,349
550 450 0 100 1,100 965
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.