AoeStats
← TwiTch Control

Arena

506235248Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 54m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Khmer · Peru
823
+16
🇲🇽 Bengalis · Mexico
811
+16
🇬🇧 Bohemians · United Kingdom
759
+19
🇬🇧 Burgundians · United Kingdom
755
+19
🇮🇳 Franks · India
825
-18
🇪🇸 Vikings · Spain
821
-18
🇩🇪 Portuguese · Germany
814
-17
🇬🇧 Mongols · United Kingdom
810
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 2,171 10:12 14:04 32:23 ⛏ Fast Castle
20 1,091 11:22 22:22 41:08 ⛏ Fast Castle
20 1,074 11:38 21:17 32:39 ⛏ Fast Castle
17 923 12:11 21:23 30:23
16 846 11:32 16:01 31:58 ⛏ Fast Castle
15 834 12:48 22:22 40:39 ⛏ Fast Castle
13 730 13:13 20:14 34:14 ⛏ Fast Castle
12 655 11:36 16:32 32:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,545 35,750 18,145 3,750 89,190 121,337
20,860 36,525 20,010 4,250 81,645 91,256
26,920 16,830 16,335 2,800 62,885 74,716
15,350 26,057 17,025 2,125 60,557 72,871
24,795 17,375 16,085 1,835 60,090 67,735
15,810 21,400 13,950 2,900 54,060 67,515
22,735 17,385 10,125 2,200 52,445 61,537
22,710 12,685 13,195 2,450 51,040 56,591
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.