AoeStats
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QS Arena

503526192Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 50m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Cumans · Chile
785
+9
🇨🇴 Khmer · Colombia
772
+10
🇲🇽 Tupi · Mexico
703
+13
🇭🇰 Persians · Hong Kong SAR China
552
+20
🇺🇸 Gurjaras · United States
686
-15
🇺🇸 Italians · United States
667
-14
🇺🇸 Mongols · United States
601
-11
🇺🇸 Teutons · United States
583
-11
Player eAPM Actions Feudal Castle Imperial Opening
24 1,230 10:33 20:43 27:58 ⛏ Fast Castle
23 1,149 10:13 16:59 31:18 ⛏ Fast Castle
17 849 9:18 13:24 28:58 ⛏ Fast Castle
14 686 7:39 17:43 38:47 ⛏ Fast Castle
12 623 11:10 17:30 38:46 ⛏ Fast Castle
12 597 8:27 20:50 34:33 ⛏ Fast Castle
7 378 11:45 28:56 —
6 307 10:42 24:08 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
41,060 12,440 17,540 4,850 75,890 85,426
19,790 27,305 15,855 3,500 66,450 75,377
30,895 17,065 12,340 3,160 63,460 91,012
14,770 19,800 10,395 4,030 48,995 51,982
14,580 13,490 8,800 1,655 38,525 42,078
18,605 6,580 11,495 1,425 38,105 42,397
10,335 10,450 3,125 1,500 25,410 29,146
10,605 7,955 4,560 1,300 24,420 29,692
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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