AoeStats
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Arena

509335369Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 66m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
637
+15
🇧🇪 Wei · Belgium
612
+16
🇫🇷 Vietnamese · France
582
+17
🇧🇷 Franks · Brazil
577
+17
🇪🇸 Hindustanis · Spain
637
-17
🇹🇷 Italians · Türkiye
615
-17
🇨🇳 Portuguese · China
604
-16
🇨🇳 Chinese · China
588
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 1,649 12:46 18:59 37:50 ⛏ Fast Castle
20 1,349 12:32 17:16 31:23 ⛏ Fast Castle
15 989 11:04 17:23 33:30 ⛏ Fast Castle
14 950 12:58 22:25 30:01 ⛏ Fast Castle
13 840 10:50 20:02 29:24 ⛏ Fast Castle
13 880 14:46 20:16 35:05 ⛏ Fast Castle
12 829 11:00 21:10 29:27 ⛏ Fast Castle
10 641 24:36 34:30 45:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,065 25,115 22,695 2,100 84,975 108,402
29,715 35,860 12,335 3,500 81,410 105,452
35,590 10,085 30,730 4,750 81,155 113,841
25,055 23,175 15,780 3,550 67,560 98,285
27,690 14,970 21,130 3,050 66,840 103,155
24,195 22,310 13,690 3,700 63,895 73,333
18,645 19,405 10,765 2,800 51,615 55,978
20,705 13,465 10,125 2,365 46,660 48,099
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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