Arena
504271355Analyzed1v1 RM
·
26d ago on Sep 4, 2026·
89m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TheLegendJTL's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
Brașoveanu'
D
Feudal Age
10:32
vs 10:54
top 34%
Castle Age
25:37
vs 16:20
btm 3%
Imperial Age
42:54
vs 32:19
btm 4%
eAPM
13
vs 27
btm 9%
First military
32:27
vs 17:05
btm 1%
▼
Slow Castle Age at 25:37 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 42:54 — slower than 96% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 32:27 (Monk) — later than 99% of analysed players on Arena
▼
Town centers idle 9:07 of the first 25:37 — keep villagers queued
TheLegendJTL
D
Feudal Age
12:19
vs 10:54
btm 12%
Castle Age
26:42
vs 16:20
btm 2%
Imperial Age
39:35
vs 32:19
btm 10%
eAPM
10
vs 27
btm 3%
First military
52:57
vs 17:05
btm 0%
▼
Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arena
▼
Slow Castle Age at 26:42 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 39:35 — slower than 90% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 52:57 (Spearman) — later than 100% of analysed players on Arena
▼
Town centers idle 12:17 of the first 26:42 — keep villagers queued