AoeStats
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Arena

510854337Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 59m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
627
+14
🇹🇷 Khmer · Türkiye
595
+16
🇹🇷 Goths · Türkiye
582
+16
🇹🇷 Britons · Türkiye
566
+17
🇩🇪 Spanish · Germany
608
-17
🇮🇹 Huns · Italy
594
-16
🇮🇹 Persians · Italy
578
-15
🇹🇷 Burgundians · Türkiye
571
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,940 15:35 27:03 40:32 ⛏ Fast Castle
29 1,704 12:25 16:05 33:03 ⛏ Fast Castle
24 1,438 12:03 20:50 43:13 ⛏ Fast Castle
23 1,386 14:00 22:48 38:53 ⛏ Fast Castle
19 1,152 12:00 17:42 39:00 ⛏ Fast Castle
17 1,030 11:41 20:56 33:22 ⛏ Fast Castle
17 998 12:43 19:45 31:48 ⛏ Fast Castle
16 959 16:55 23:38 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,375 21,690 20,730 2,950 74,745 81,314
23,870 26,600 21,865 1,975 74,310 89,786
24,985 27,515 18,240 1,720 72,460 79,373
22,935 30,405 13,295 3,515 70,150 78,622
32,440 21,540 12,095 3,000 69,075 84,495
23,425 27,255 11,910 1,775 64,365 77,314
31,600 13,630 15,295 1,500 62,025 66,220
15,065 13,045 9,580 1,400 39,090 60,267
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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