AoeStats
← Red Calypso

Black Forest

508768751Analyzed
3v3 RM · 8d ago on Sep 24, 2026· 2m 51s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
1502
+10
🇩🇪 Bulgarians · Germany
1425
+13
🇦🇹 Portuguese · Austria
1352
+17
🇲🇽 Jurchens · Mexico
1428
-16
🇦🇷 Saracens · Argentina
1368
-13
🇨🇴 Wei · Colombia
1308
-11
Player eAPM Actions Feudal Castle Imperial Opening
69 197 — — —
45 130 — — —
41 116 — — —
37 107 — — —
36 104 — — —
19 53 — — —

Resources

Player Food Wood Gold Stone Spent Collected
400 125 0 0 525 455
400 0 50 0 450 471
200 100 50 0 350 273
150 30 50 0 230 176
100 100 0 0 200 200
150 49 0 0 199 235
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.