AoeStats
← Red Calypso

Arabia

507533991Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 44m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Franks · Austria
1411
+13
🇩🇪 Persians · Germany
1365
+15
🇩🇪 Ethiopians · Germany
1291
+18
🇩🇪 Britons · Germany
1230
+20
🇨🇴 Mongols · Colombia
1396
-19
🇨🇳 Khmer · China
1334
-16
🇵🇹 Ethiopians · Portugal
1333
-16
🇦🇷 Magyars · Argentina
1300
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,626 9:15 24:52 — ⚔ Archer Rush
58 2,563 9:12 23:24 39:17 ⚔ Scout Rush
57 2,556 8:55 21:58 41:07 ⚔ Scout Rush
49 2,170 9:02 26:22 44:08 ⚔ Archer Rush
44 1,946 9:11 24:13 — ⚔ Scout Rush
38 1,699 9:03 22:03 36:31 ⚔ Archer Rush
26 1,177 10:13 24:34 — ⚔ Scout Rush
25 1,118 10:31 31:06 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
26,500 29,075 18,820 950 75,345 76,093
22,355 10,772 13,445 800 47,372 48,568
20,250 12,312 9,500 1,290 43,352 44,268
6,550 11,041 12,770 865 31,226 32,590
9,425 12,624 7,110 200 29,359 32,000
10,685 9,842 7,460 760 28,747 33,649
13,090 4,468 5,525 200 23,283 26,306
6,525 6,876 1,805 325 15,531 15,732
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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