AoeStats
← Red Calypso

Lombardia

507066545Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 51m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Portuguese · Taiwan
1367
+17
🇫🇷 Berbers · France
1360
+17
🇨🇳 Hindustanis · China
1355
+17
🇨🇳 Inca · China
1340
+18
🇩🇪 Vikings · Germany
1467
-21
🇦🇹 Teutons · Austria
1419
-19
🇩🇪 Georgians · Germany
1387
-17
🇮🇹 Burmese · Italy
1244
-12
Player eAPM Actions Feudal Castle Imperial Opening
71 3,676 9:48 22:22 41:15 ⚔ Scout Rush
51 2,635 10:32 18:53 35:49 ⚔ Scout Rush
46 2,408 10:28 18:57 47:08
44 2,278 11:58 16:03 33:14 ⛏ Fast Castle
41 2,141 9:58 23:16 41:32 ⚔ Archer Rush
37 1,900 8:54 20:52 38:04 ⚔ Scout Rush
33 1,706 11:30 16:11 38:40 ⛏ Fast Castle
32 1,639 9:08 13:55 29:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,495 27,905 20,255 3,110 82,765 90,008
26,845 39,489 5,570 2,395 74,299 77,423
23,645 27,605 13,200 1,780 66,230 70,223
30,885 20,330 10,705 3,455 65,375 81,116
21,885 21,205 13,710 1,750 58,550 64,343
24,245 14,924 15,285 2,485 56,939 71,685
25,545 12,489 9,660 3,555 51,249 55,344
13,435 13,020 8,015 1,700 36,170 37,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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