AoeStats
← Red Calypso

Lombardia

507058599Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 60m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Maya · Chile
1476
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1413
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1403
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🇩🇪 Khmer · Germany
1393
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🇩🇪 Burgundians · Germany
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🇦🇹 Slavs · Austria
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🇨🇭 Berbers · Switzerland
1428
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🇦🇹 Byzantines · Austria
1425
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Player eAPM Actions Feudal Castle Imperial Opening
65 3,922 9:20 20:24 37:20 ⚔ Scout Rush
52 3,146 9:16 18:12 32:11 ⚔ Scout Rush
50 3,036 9:33 23:59 34:24 ⚔ Scout Rush
39 2,370 10:53 14:40 32:28 ⛏ Fast Castle
38 2,303 10:43 14:51 35:01 ⛏ Fast Castle
38 2,290 11:08 14:58 32:07 ⛏ Fast Castle
35 2,121 9:25 19:37 36:07 ⚔ Scout Rush
33 2,003 11:23 16:56 44:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,515 52,237 15,365 6,230 117,347 118,089
53,940 25,959 27,060 5,760 112,719 119,386
39,340 37,239 27,285 7,485 111,349 112,260
47,385 19,221 25,890 4,550 97,046 102,590
38,985 24,123 21,095 3,125 87,328 92,551
36,410 25,340 15,070 1,910 78,730 105,472
26,270 31,751 12,495 3,260 73,776 82,465
22,415 24,155 17,360 1,780 65,710 75,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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