AoeStats
← Red Calypso

African Clearing

505369206Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 41m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1421
+14
🇦🇹 Franks · Austria
1404
+15
🇺🇸 Persians · United States
1353
+17
🇨🇦 Huns · Canada
1227
+21
🇨🇱 Muisca · Chile
1474
-21
🇲🇽 Maya · Mexico
1360
-16
🇨🇷 Khmer · Costa Rica
1354
-16
🇲🇽 Portuguese · Mexico
1307
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 2,683 12:40 24:34 — ⚔ Archer Rush
63 2,599 13:02 23:16 — ⚔ Scout Rush
54 2,211 14:29 19:45 — ⛏ Fast Castle
42 1,718 12:38 26:24 — ⚔ Archer Rush
34 1,405 14:33 18:39 — ⚔ FC into Archers
29 1,185 13:50 17:20 — ⛏ Fast Castle
25 1,019 12:08 25:30 — ⚔ Archer Rush
24 973 13:19 17:03 39:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,475 20,052 5,640 365 37,532 38,669
14,950 11,085 6,885 1,050 33,970 37,041
8,075 15,212 4,860 2,150 30,297 32,412
10,580 5,320 3,350 1,150 20,400 22,327
6,530 8,892 2,930 1,175 19,527 21,231
6,755 7,840 2,515 2,255 19,365 19,298
5,560 5,656 4,385 200 15,801 15,617
7,040 5,123 1,590 400 14,153 13,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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