AoeStats
← Red Calypso

African Clearing

505362305Analyzed
3v3 RM · 23d ago on Sep 9, 2026· 31m 55s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Jurchens · Chile
1416
+13
🇨🇱 Persians · Chile
1407
+13
🇨🇱 Mongols · Chile
1337
+16
🇺🇸 Persians · United States
1426
-17
🇦🇹 Mapuche · Austria
1407
-16
🇨🇦 Italians · Canada
1217
-9
Player eAPM Actions Feudal Castle Imperial Opening
50 1,600 11:43 22:37 — ⚔ Scout Rush
44 1,401 11:54 19:42 — ⚔ Scout Rush
37 1,179 13:49 18:23 — ⛏ Fast Castle
36 1,149 12:02 21:34 — ⚔ Scout Rush
34 1,096 14:09 19:31 —
27 873 11:16 22:48 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
6,120 6,975 3,245 750 17,090 17,674
7,045 5,695 1,840 325 14,905 15,308
8,120 4,891 870 400 14,281 15,425
6,085 4,198 2,075 1,500 13,858 14,060
6,430 5,961 825 300 13,516 14,205
5,570 5,543 920 1,065 13,098 13,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.