AoeStats
← Red Calypso

Arena

505231994Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 36m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1513
+9
1355
+15
🇨🇳 Franks · China
1191
+22
🇨🇳 Poles · China
1129
+24
🇦🇹 Britons · Austria
1400
-20
🇩🇪 Vikings · Germany
1395
-20
🇩🇪 Magyars · Germany
1364
-19
🇮🇹 Bohemians · Italy
1179
-11
Player eAPM Actions Feudal Castle Imperial Opening
66 2,424 10:04 13:46 25:02 ⛏ Fast Castle
56 2,061 10:32 14:35 — ⛏ Fast Castle
45 1,654 10:11 13:47 28:34 ⛏ Fast Castle
42 1,543 11:22 15:11 — ⛏ Fast Castle
40 1,465 11:38 15:13 30:07 ⛏ Fast Castle
34 1,239 10:33 14:26 32:47 ⛏ Fast Castle
33 1,222 10:58 14:50 28:33 ⛏ Fast Castle
24 883 10:59 14:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,150 11,750 21,360 850 62,110 63,129
22,645 11,210 13,250 210 47,315 50,665
21,790 13,126 10,130 950 45,996 49,869
14,250 16,375 13,920 955 45,500 49,452
20,150 13,720 5,420 1,090 40,380 44,007
16,610 8,740 4,720 435 30,505 31,673
10,695 11,860 2,760 1,720 27,035 30,652
9,530 5,435 2,115 350 17,430 19,106
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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