AoeStats
← REALMorphzilla

Black Forest

509641842Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 83m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Britons · Netherlands
989
+14
🇫🇷 Franks · France
920
+17
🇦🇷 Vietnamese · Argentina
886
+18
🇨🇳 Chinese · China
884
+18
🇨🇦 Vietnamese · Canada
1019
-21
🇺🇸 Saracens · United States
1005
-20
🇺🇸 Persians · United States
927
-16
🇨🇦 Huns · Canada
776
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 3,587 12:33 16:07 29:58 ⛏ Fast Castle
26 2,147 14:48 22:28 36:02 ⛏ Fast Castle
22 1,837 13:38 18:24 36:27 ⛏ Fast Castle
21 1,717 11:40 19:23 30:44 ⛏ Fast Castle
17 1,416 13:12 21:39 36:04 ⛏ Fast Castle
17 1,404 14:22 23:28 39:10 ⚔ FC into Skirms
15 1,281 18:08 24:50 45:32 ⛏ Fast Castle
14 1,160 14:03 18:54 34:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,380 54,034 33,515 3,065 154,994 158,759
59,755 57,540 32,635 3,650 153,580 169,688
53,880 56,244 27,995 1,970 140,089 152,593
55,585 62,122 14,410 3,605 135,722 145,346
51,260 47,295 31,850 2,800 133,205 154,436
45,695 37,125 32,255 5,500 120,575 137,869
42,810 29,724 30,815 1,125 104,474 112,761
20,250 43,935 27,010 4,285 95,480 165,703
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.