AoeStats
← zaferyavuz12345678910

Four Lakes

509182212Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 20m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Turks · Poland
696
+13
🇹🇷 Aztecs · Türkiye
631
-13

Win probability

zaferyavuz12345678910's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
zaferyavuz12345678910 D
Feudal Age 11:24 vs 10:51
btm 34%
Castle Age — vs 20:09
btm 0%
Imperial Age — vs 36:23
btm 0%
eAPM 21 vs 32
btm 23%
First military 14:36 vs 12:45
btm 34%
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
qapelu C
Feudal Age 12:19 vs 10:51
btm 16%
Castle Age 18:33 vs 20:09
top 31%
Imperial Age — vs 36:23
btm 0%
eAPM 19 vs 32
btm 19%
▼ Slow Feudal Age at 12:19 — slower than 84% of analysed players on Four Lakes
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (11:46) — usually safest before it
▲ Town centers almost never idle — 12s across the first 18:33
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