AoeStats
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Arena

508920876Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 45m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Poles · Czechia
1408
+11
🇳🇱 Khmer · Netherlands
1287
+15
1248
+17
🇵🇪 Sicilians · Peru
1230
+17
🇨🇭 Portuguese · Switzerland
1329
-17
🇷🇴 Bohemians · Romania
1270
-15
🇬🇧 Teutons · United Kingdom
1254
-14
🇨🇭 Slavs · Switzerland
1250
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,396 10:06 13:41 27:08 ⛏ Fast Castle
51 2,337 10:01 14:26 29:34 ⛏ Fast Castle
39 1,802 31:23 36:50 — ⛏ Fast Castle
38 1,756 10:37 13:21 30:04 ⛏ Fast Castle
31 1,439 11:27 15:06 23:35 ⛏ Fast Castle
22 1,005 10:20 23:18 — ⛏ Fast Castle
22 1,029 8:46 16:28 29:39 ⛏ Fast Castle
20 930 11:54 15:48 36:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,490 25,595 15,215 1,050 70,350 79,293
27,120 18,570 12,410 2,210 60,310 62,565
28,680 18,810 7,120 1,835 56,445 60,698
18,830 19,815 11,565 2,580 52,790 64,327
23,415 13,578 13,920 1,500 52,413 57,451
9,425 10,475 2,110 2,410 24,420 24,421
6,300 6,171 350 1,725 14,546 16,098
4,925 5,387 300 525 11,137 11,094
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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