Four Lakes
508935986Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
28m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
s31415's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
s31415
A
Feudal Age
10:29
vs 10:51
top 38%
Castle Age
19:43
vs 20:09
top 45%
Imperial Age
—
vs 36:23
btm 0%
eAPM
40
vs 32
top 33%
First military
13:39
vs 12:45
btm 41%
▼
Loom after the Feudal click (15:02) — usually safest before it
▲
Town centers almost never idle — 43s across the first 19:43
san.llove108
C
Feudal Age
11:27
vs 10:51
btm 32%
Castle Age
22:30
vs 20:09
btm 25%
Imperial Age
—
vs 36:23
btm 0%
eAPM
32
vs 32
top 50%
First military
12:31
vs 12:45
top 47%
▼
Slow Castle Age at 22:30 — slower than 75% of analysed players on Four Lakes
▼
Town centers idle 3:30 of the first 22:30 — keep villagers queued