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Fortress

507188868Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 46m 30s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1136
+16
🇺🇸 Wu · United States
1130
+16
🇺🇸 Bohemians · United States
1104
+17
🇺🇸 Britons · United States
1103
+17
🇳🇮 Bohemians · Nicaragua
1166
-17
🇺🇸 Jurchens · United States
1143
-17
🇳🇮 Cumans · Nicaragua
1132
-17
🇵🇪 Vietnamese · Peru
1092
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,774 9:53 16:12 31:34 ⛏ Fast Castle
37 1,718 8:09 11:57 25:45 ⛏ Fast Castle
35 1,633 7:34 12:04 26:15 ⛏ Fast Castle
29 1,350 6:30 10:57 24:01 ⛏ Fast Castle
26 1,187 7:39 12:31 23:55 ⛏ Fast Castle
22 1,000 7:25 15:07 20:23 ◆ FC into Fast Imp
19 898 8:04 15:39 36:36 ⚔ FC into Archers
17 777 7:11 13:55 24:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,270 19,985 14,855 1,900 69,010 91,362
19,630 27,600 13,190 2,445 62,865 69,337
26,035 24,945 7,710 2,050 60,740 80,499
21,640 23,290 8,320 355 53,605 62,889
15,755 21,395 8,090 1,900 47,140 55,168
17,640 13,585 9,020 980 41,225 47,178
19,985 7,555 12,790 850 41,180 49,292
11,495 10,645 7,600 1,620 31,360 32,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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