AoeStats
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Arabia

510198863Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 45m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Maya · Morocco
1601
+11
🇨🇭 Khmer · Switzerland
1486
+16
🇫🇷 Franks · France
1418
+19
🇫🇷 Britons · France
1389
+20
🇦🇷 Ethiopians · Argentina
1544
-19
🇦🇷 Persians · Argentina
1496
-17
🇦🇷 Poles · Argentina
1478
-16
🇦🇷 Vietnamese · Argentina
1420
-14
Player eAPM Actions Feudal Castle Imperial Opening
74 3,366 9:01 25:07 — ⚔ Scout Rush
66 3,000 8:35 23:37 — ⚔ Scout Rush
64 2,940 9:00 22:10 42:12 ⚔ Scout Rush
57 2,632 8:49 22:40 37:47 ⚔ Archer Rush
57 2,619 8:33 23:40 36:04 ⚔ Archer Rush
46 2,102 9:27 24:16 41:45 ⚔ Archer Rush
37 1,714 9:00 30:27 43:16 ⚔ Archers into Skirms
36 1,661 9:07 23:43 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,845 10,091 15,420 1,005 50,361 52,756
27,000 10,039 11,120 1,500 49,659 52,460
11,425 16,495 15,415 1,400 44,735 50,716
20,985 7,138 12,845 1,600 42,568 46,323
20,530 8,338 10,420 1,060 40,348 42,822
12,075 11,911 8,855 1,945 34,786 37,324
10,325 12,314 9,520 1,070 33,229 35,639
9,925 11,327 6,895 325 28,472 30,519
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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