AoeStats
← veron no se rindió

MegaRandom

508137532Analyzed
4v4 RM · 13d ago on Sep 21, 2026· 62m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Britons · United Kingdom
705
+11
🇦🇷 Persians · Argentina
667
+12
🇦🇺 Spanish · Australia
661
+12
🇦🇷 Poles · Argentina
626
+15
🇨🇦 Bohemians · Canada
740
-18
🇨🇴 Burgundians · Colombia
609
-13
🇧🇴 Mongols · Bolivia
595
-13
🇵🇪 Spanish · Peru
387
-6
Player eAPM Actions Feudal Castle Imperial Opening
19 1,212 12:00 26:47 39:37 ⚔ Scout Rush
18 1,158 10:59 24:14 40:43
16 997 12:08 16:25 34:40 ⛏ Fast Castle
13 825 14:01 27:44 — ⛏ Fast Castle
11 694 11:55 17:30 32:18 ⛏ Fast Castle
10 648 10:21 30:00 50:00 ⛏ Fast Castle
10 637 12:53 29:41 —
9 583 14:14 22:33 43:38 ⚔ Fish Boom into Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
33,445 23,270 8,880 3,100 68,695 78,352
20,430 18,476 18,525 3,105 60,536 74,367
11,220 18,705 10,735 2,750 43,410 66,145
14,220 17,655 9,460 1,955 43,290 64,303
20,090 7,895 11,160 3,425 42,570 51,437
15,180 12,535 6,540 2,125 36,380 40,081
12,265 13,445 8,105 950 34,765 37,032
9,415 8,935 2,205 1,640 22,195 24,845
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.