AoeStats
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Arena

510143482Analyzed
4v4 RM · 18h ago on Sep 29, 2026· 52m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1342
+15
🇦🇷 Cumans · Argentina
1258
+19
🇦🇺 Bohemians · Australia
1252
+19
🇮🇹 Gurjaras · Italy
1252
+19
🇨🇴 Britons · Colombia
1526
-25
🇪🇸 Teutons · Spain
1446
-23
🇹🇷 Persians · Türkiye
1298
-17
🇲🇽 Franks · Mexico
1022
-7
Player eAPM Actions Feudal Castle Imperial Opening
40 2,069 8:51 22:47 35:02 ⚔ Towers FC
38 1,998 10:28 14:32 30:46 ⚔ FC into Archers
37 1,952 9:06 21:02 34:20 ⛏ Fast Castle
35 1,807 10:58 14:21 34:58 ⛏ Fast Castle
30 1,575 11:33 15:32 20:50 ◆ FC into Fast Imp
28 1,461 9:13 13:59 34:09 ⛏ Fast Castle
22 1,145 8:10 16:47 45:04 ⛏ Fast Castle
13 664 11:02 18:19 34:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,205 20,220 21,400 2,810 79,635 89,702
37,190 13,020 17,200 2,250 69,660 76,467
28,455 28,695 9,555 2,265 68,970 70,060
31,975 17,185 10,135 2,900 62,195 68,678
21,830 28,210 8,590 1,050 59,680 64,102
19,355 17,825 11,000 2,405 50,585 53,321
19,205 12,110 11,260 930 43,505 49,073
5,935 5,260 1,445 410 13,050 15,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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