AoeStats
← Jan_Rui

Black Forest

510140898Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 30m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
1090
+13
🇨🇴 Bohemians · Colombia
1080
+13
🇨🇿 Italians · Czechia
985
+17
🇩🇪 Cumans · Germany
950
+18
🇨🇴 Ethiopians · Colombia
1029
-16
🇦🇺 Turks · Australia
1010
-15
🇱🇹 Celts · Lithuania
1008
-15
🇺🇸 Vietnamese · United States
1000
-45
Player eAPM Actions Feudal Castle Imperial Opening
33 997 11:51 16:59 — ⛏ Fast Castle
25 770 11:06 16:56 — ⛏ Fast Castle
20 599 12:24 22:09 26:43 ◆ FC into Fast Imp
19 566 12:27 18:17 — ⛏ Fast Castle
18 544 11:05 22:47 — ⛏ Fast Castle
17 518 11:51 15:23 — ⛏ Fast Castle
13 394 13:15 17:31 22:21 ◆ FC into Fast Imp
12 351 23:36 — — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,670 7,888 1,820 1,075 23,453 24,220
11,000 8,048 1,800 300 21,148 22,338
8,080 7,800 3,175 485 19,540 20,874
7,855 6,540 3,175 950 18,520 19,724
6,715 6,395 880 905 14,895 15,653
5,600 4,205 2,075 810 12,690 13,109
5,600 4,560 350 200 10,710 13,063
3,625 1,745 310 0 5,680 7,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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