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Arabia

504329913Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 30m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1279
+13
🇧🇷 Magyars · Brazil
1232
+15
🇦🇷 Persians · Argentina
1212
+16
🇨🇳 Goths · China
1200
+17
🇺🇸 Chinese · United States
1265
-17
🇦🇹 Persians · Austria
1236
-16
🇪🇸 Magyars · Spain
1211
-15
🇺🇸 Hindustanis · United States
1163
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 1,841 10:31 23:24 — ⚔ Archer Rush
40 1,223 9:34 21:19 — ⚔ Scout Rush
38 1,156 10:51 24:12 — ⚔ Archer Rush
36 1,110 9:50 24:40 — ⚔ Archer Rush
33 1,015 10:29 24:07 — ⚔ Scout Rush
32 975 10:13 18:34 — ⛏ Fast Castle
31 944 11:45 15:58 — ⛏ Fast Castle
27 836 10:37 24:00 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
10,655 4,712 5,000 200 20,567 21,712
7,100 6,878 4,155 300 18,433 20,341
6,425 6,703 4,095 0 17,223 17,642
8,015 5,051 2,825 200 16,091 17,238
7,695 4,319 3,095 200 15,309 16,178
6,145 5,744 3,010 110 15,009 15,740
6,620 4,012 1,460 165 12,257 14,229
5,265 3,901 1,735 0 10,901 11,246
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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