Arena
506163230Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
79m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Zemo94Star's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 226,666 analysed 1v1 players on Arena.
sandertk
D
Feudal Age
11:37
vs 10:54
btm 25%
Castle Age
24:15
vs 16:20
btm 5%
Imperial Age
46:20
vs 32:19
btm 2%
eAPM
9
vs 27
btm 2%
First military
29:37
vs 17:05
btm 2%
▼
Slow Feudal Age at 11:37 — slower than 75% of analysed players on Arena
▼
Slow Castle Age at 24:15 — slower than 95% of analysed players on Arena
▼
Slow Imperial Age at 46:20 — slower than 98% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom after the Feudal click (13:17) — usually safest before it
▼
First military only at 29:37 (Monk) — later than 98% of analysed players on Arena
Zemo94Star
D
Feudal Age
12:17
vs 10:54
btm 13%
Castle Age
27:32
vs 16:20
btm 2%
Imperial Age
39:17
vs 32:19
btm 10%
eAPM
10
vs 27
btm 3%
First military
26:52
vs 17:05
btm 5%
▼
Slow Feudal Age at 12:17 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 27:32 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 39:17 — slower than 90% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (10:08) — usually safest before it
▼
First military only at 26:52 (Scout Cavalry) — later than 95% of analysed players on Arena
▼
Town centers idle 6:23 of the first 27:32 — keep villagers queued