AoeStats
← Shrinking head turtle

Fortress

507204190Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 45m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
912
+14
🇨🇳 Khmer · China
900
+14
🇺🇸 Byzantines · United States
810
+19
🇺🇸 Spanish · United States
797
+18
🇲🇽 Huns · Mexico
874
-17
🇺🇸 Bohemians · United States
858
-16
🇺🇸 Persians · United States
848
-16
🇧🇷 Goths · Brazil
843
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,118 7:32 15:59 28:31 ⛏ Fast Castle
35 1,578 7:13 12:45 27:18 ⛏ Fast Castle
27 1,214 7:36 13:00 34:30 ⛏ Fast Castle
24 1,076 7:21 11:24 33:35 ⛏ Fast Castle
20 937 8:20 11:12 24:35 ⛏ Fast Castle
18 800 10:05 16:37 38:11 ⛏ Fast Castle
17 792 8:54 15:49 29:53 ⛏ Fast Castle
11 488 8:33 12:51 36:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,495 36,295 12,650 2,465 72,905 76,135
15,150 33,255 15,550 2,250 66,205 82,163
29,510 19,435 11,265 2,530 62,740 69,775
15,200 17,360 14,195 2,250 49,005 57,219
18,000 10,235 12,245 1,410 41,890 50,637
13,445 8,675 7,600 1,600 31,320 43,185
11,905 6,195 6,045 2,355 26,500 31,590
8,275 5,375 4,470 200 18,320 20,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.