AoeStats
← John Doe

Nomad

503866422Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 50m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Italians · Sweden
1318
+14
🇬🇧 Dravidians · United Kingdom
1241
+17
🇸🇰 Koreans · Slovakia
1186
+20
🇬🇧 Persians · United Kingdom
1164
+21
🇺🇸 Muisca · United States
1312
-20
🇬🇧 Japanese · United Kingdom
1306
-20
🇦🇺 Persians · Australia
1261
-18
🇺🇸 Goths · United States
1207
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,681 13:19 17:43 29:59 ⛏ Fish Boom FC
32 1,648 13:04 29:39 37:21 ⛏ Fish Boom into Fire Galleys FC
31 1,597 13:44 17:35 36:52 ⛏ Fish Boom FC
28 1,420 13:22 18:21 39:12 ⛏ Fish Boom FC
24 1,201 13:36 22:01 49:40 ⛏ Fish Boom FC
23 1,192 13:38 18:06 39:47 ⛏ Fish Boom FC
23 1,181 15:09 20:37 39:46 ⛏ Fish Boom FC
17 845 13:19 28:45 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
24,630 25,021 9,355 4,200 63,206 65,998
17,145 19,959 13,865 5,435 56,404 62,653
19,860 11,676 10,100 5,520 47,156 49,962
8,775 18,215 8,495 3,105 38,590 41,527
10,900 13,586 9,930 1,600 36,016 39,751
15,405 10,625 4,475 1,700 32,205 33,222
14,600 11,460 3,775 1,825 31,660 32,874
8,265 10,026 3,040 1,725 23,056 24,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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