AoeStats
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Arena

507812489Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 64m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Inca · France
811
+16
🇹🇷 Portuguese · Türkiye
794
+17
🇹🇷 Khmer · Türkiye
794
+17
🇹🇷 Turks · Türkiye
720
+20
🇬🇧 Teutons · United Kingdom
941
-72
🇬🇧 Malay · United Kingdom
900
-63
🇬🇧 Goths · United Kingdom
753
-36
🇬🇧 Koreans · United Kingdom
671
-19
Player eAPM Actions Feudal Castle Imperial Opening
33 2,146 15:24 19:41 34:03 ⛏ Fast Castle
20 1,279 10:57 15:17 37:45 ⛏ Fast Castle
19 1,237 13:43 22:21 44:10 ⛏ Fast Castle
16 1,048 13:21 23:58 43:30 ⛏ Fast Castle
15 963 13:52 21:02 35:03 ⛏ Fast Castle
10 618 16:07 24:10 29:53 ◆ FC into Fast Imp
8 486 16:37 20:12 39:38 ⛏ Fast Castle
8 510 22:44 35:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,025 32,340 30,220 2,150 97,735 120,694
29,835 34,085 18,150 4,170 86,240 106,833
26,345 27,150 21,550 3,250 78,295 103,999
28,545 17,925 9,195 3,450 59,115 97,723
26,155 17,785 7,810 1,650 53,400 65,589
17,850 22,685 7,480 1,990 50,005 51,064
19,595 7,070 9,130 2,550 38,345 45,651
7,565 6,816 695 750 15,826 30,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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