AoeStats
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Arena

506386440Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 64m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1101
+14
🇬🇧 Wu · United Kingdom
1052
+16
🇫🇷 Hindustanis · France
982
+19
🇹🇷 Japanese · Türkiye
975
+18
🇨🇳 Britons · China
1101
-19
🇨🇳 Burmese · China
1049
-17
🇨🇳 Vikings · China
1049
-17
🇨🇳 Franks · China
981
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 2,359 10:44 15:51 36:33 ⛏ Fast Castle
36 2,325 11:22 18:06 35:23 ⛏ Fast Castle
31 1,979 10:43 14:29 30:26 ⛏ Fast Castle
30 1,941 9:43 14:19 62:40 ⛏ Fast Castle
24 1,558 11:29 15:19 43:29 ⛏ Fast Castle
20 1,288 12:27 17:10 32:05 ⛏ Fast Castle
19 1,225 11:11 15:28 39:19 ⛏ Fast Castle
14 923 12:02 18:12 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,465 26,255 22,285 10,150 113,155 128,488
39,140 35,535 29,485 6,630 110,790 116,756
46,655 21,435 23,865 3,980 95,935 99,903
35,000 26,495 19,250 5,110 85,855 110,546
33,350 24,955 11,605 2,250 72,160 85,059
31,115 20,015 14,040 3,900 69,070 77,077
13,880 14,350 5,440 2,420 36,090 39,228
15,065 13,693 5,480 925 35,163 36,553
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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