Migration
509591418Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
92m 51s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
hasanceylan256's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
hasanceylan256
C
Feudal Age
12:19
vs 11:47
btm 35%
Castle Age
20:50
vs 19:42
btm 38%
Imperial Age
40:18
vs 35:33
btm 21%
eAPM
21
vs 24
btm 41%
First military
13:52
vs 11:01
btm 17%
▼
Slow Imperial Age at 40:18 — slower than 79% of analysed players on Migration
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:30 of the first 20:50 — keep villagers queued
Tony
C
Feudal Age
11:15
vs 11:47
top 34%
Castle Age
25:41
vs 19:42
btm 8%
Imperial Age
30:04
vs 35:33
top 13%
eAPM
9
vs 24
btm 3%
First military
15:42
vs 11:01
btm 8%
▼
Slow Castle Age at 25:41 — slower than 92% of analysed players on Migration
▲
Fast Imperial Age at 30:04 — faster than 87% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 15:42 (Transport Ship) — later than 92% of analysed players on Migration
▼
Town centers idle 7:31 of the first 25:41 — keep villagers queued