AoeStats
← hasanceylan256

Migration

509591418Analyzed
1v1 RM · 3d ago on Sep 27, 2026· 92m 51s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Portuguese · Chile
688
+16
🇹🇷 Spanish · Türkiye
685
-16

Win probability

hasanceylan256's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
hasanceylan256 C
Feudal Age 12:19 vs 11:47
btm 35%
Castle Age 20:50 vs 19:42
btm 38%
Imperial Age 40:18 vs 35:33
btm 21%
eAPM 21 vs 24
btm 41%
First military 13:52 vs 11:01
btm 17%
▼ Slow Imperial Age at 40:18 — slower than 79% of analysed players on Migration
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:30 of the first 20:50 — keep villagers queued
Tony C
Feudal Age 11:15 vs 11:47
top 34%
Castle Age 25:41 vs 19:42
btm 8%
Imperial Age 30:04 vs 35:33
top 13%
eAPM 9 vs 24
btm 3%
First military 15:42 vs 11:01
btm 8%
▼ Slow Castle Age at 25:41 — slower than 92% of analysed players on Migration
▲ Fast Imperial Age at 30:04 — faster than 87% of analysed players on Migration
▼ Low eAPM (9) — busier hands win idle time back
▼ First military only at 15:42 (Transport Ship) — later than 92% of analysed players on Migration
▼ Town centers idle 7:31 of the first 25:41 — keep villagers queued
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