AoeStats
← RS_Medik

Arena

510369512Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 18m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇷 Armenians · Croatia
905
+14
🇹🇷 Vietnamese · Türkiye
894
+15
🇹🇷 Poles · Türkiye
894
+15
🇭🇷 Cumans · Croatia
878
+15
🇬🇧 Wu · United Kingdom
1000
-64
🇬🇧 Celts · United Kingdom
829
-32
🇬🇧 Turks · United Kingdom
823
-27
🇬🇧 Inca · United Kingdom
823
-27
Compared against 526,368 analysed team-game players on Arena.
John Hurtin C
Feudal Age 11:59 vs 10:55
btm 17%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 27 vs 27
top 50%
First military 11:02 vs 18:52
top 2%
▼ Slow Feudal Age at 11:59 — slower than 83% of analysed players on Arena
▲ Early military at 11:02 (Champi Scout) — earlier than 98% of analysed players on Arena
▼ Town centers idle 6:06 of the first 18:16 — keep villagers queued
CptNonceFinder A
Feudal Age 9:37 vs 10:55
top 7%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 26 vs 27
btm 47%
First military 11:17 vs 18:52
top 3%
▲ Fast Feudal Age at 9:37 — faster than 93% of analysed players on Arena
▲ Early military at 11:17 (Spearman) — earlier than 97% of analysed players on Arena
Crumb-Bum B
Feudal Age 10:28 vs 10:55
top 29%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 21 vs 27
btm 31%
First military 11:15 vs 18:52
top 2%
▲ Fast Feudal Age at 10:28 — faster than 71% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:15 (Spearman) — earlier than 98% of analysed players on Arena
perpetualsigh D
Feudal Age 11:24 vs 10:55
btm 31%
Castle Age 16:36 vs 16:03
btm 42%
Imperial Age — vs 32:17
btm 0%
eAPM 12 vs 27
btm 6%
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom after the Feudal click (12:53) — usually safest before it
RS_Medik C
Feudal Age 10:33 vs 10:55
top 33%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 15 vs 27
btm 12%
First military 9:36 vs 18:52
top 1%
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:36 (Militia) — earlier than 99% of analysed players on Arena
▼ Town centers idle 6:03 of the first 18:16 — keep villagers queued
AlfioBang B
Feudal Age 10:02 vs 10:55
top 15%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 18 vs 27
btm 22%
First military 11:54 vs 18:52
top 4%
▲ Fast Feudal Age at 10:02 — faster than 85% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:54 (Battering Ram) — earlier than 96% of analysed players on Arena
MAD D
Feudal Age 14:14 vs 10:55
btm 2%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 11 vs 27
btm 5%
▼ Slow Feudal Age at 14:14 — slower than 98% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 18:16
karaokur D
Feudal Age 13:10 vs 10:55
btm 5%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 7 vs 27
btm 2%
▼ Slow Feudal Age at 13:10 — slower than 95% of analysed players on Arena
▼ Low eAPM (7) — busier hands win idle time back
▲ Town centers almost never idle — 4s across the first 18:16
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