Nomad
509174541Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
26m 11s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,482 analysed team-game players on Nomad.
Dan-R-Z
D
Feudal Age
19:38
vs 14:19
btm 2%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
7
vs 27
btm 3%
First military
25:47
vs 17:15
btm 7%
▼
Slow Feudal Age at 19:38 — slower than 98% of analysed players on Nomad
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 25:47 (Militia) — later than 93% of analysed players on Nomad
▼
Town centers idle 33:10 of the first 26:11 — keep villagers queued
hemba3d
D
Feudal Age
15:59
vs 14:19
btm 19%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
15
vs 27
btm 16%
First military
23:10
vs 17:15
btm 13%
▼
Slow Feudal Age at 15:59 — slower than 81% of analysed players on Nomad
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:10 (Militia) — later than 87% of analysed players on Nomad
▼
Town centers idle 37:44 of the first 26:11 — keep villagers queued
gjaflaug
D
Feudal Age
17:44
vs 14:19
btm 6%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
9
vs 27
btm 5%
First military
10:22
vs 17:15
top 1%
▼
Slow Feudal Age at 17:44 — slower than 94% of analysed players on Nomad
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:22 (Militia) — earlier than 99% of analysed players on Nomad
▼
Town centers idle 38:00 of the first 26:11 — keep villagers queued
AlfredtGreat354
D
Feudal Age
19:56
vs 14:19
btm 2%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
9
vs 27
btm 5%
First military
14:18
vs 17:15
top 20%
▼
Slow Feudal Age at 19:56 — slower than 98% of analysed players on Nomad
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:18 (Militia) — earlier than 80% of analysed players on Nomad
▼
Town centers idle 33:39 of the first 26:11 — keep villagers queued