Arabia
505083500Analyzed2v2 RM
·
24d ago on Sep 7, 2026·
25m 51s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
<color=0/0.7/0.7>🎀Arrow🎀
B
Feudal Age
10:49
vs 10:18
btm 36%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
44
vs 31
top 25%
First military
11:16
vs 11:39
top 44%
▲
High eAPM (44) — top quarter of analysed players
▼
Town centers idle 3:46 of the first 25:51 — keep villagers queued
Mt Dangerous
B
Feudal Age
10:12
vs 10:18
top 47%
Castle Age
18:28
vs 22:29
top 13%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
19:31
vs 11:39
btm 12%
▲
Fast Castle Age at 18:28 — faster than 87% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:31 (Mangudai) — later than 88% of analysed players on Arabia
Mr Ble
D
Feudal Age
11:55
vs 10:18
btm 16%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
13:28
vs 11:39
btm 34%
▼
Slow Feudal Age at 11:55 — slower than 84% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
CEO of autism
C
Feudal Age
11:07
vs 10:18
btm 30%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
32
vs 31
top 48%
First military
11:29
vs 11:39
top 48%
▼
Loom after the Feudal click (9:25) — usually safest before it
▼
Town centers idle 4:08 of the first 25:51 — keep villagers queued