AoeStats
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Arena

510569942Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 49m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Khmer · Morocco
1053
+9
🇹🇼 Spanish · Taiwan
928
+14
🇫🇷 Mongols · France
831
+20
🇹🇼 Sicilians · Taiwan
789
+19
🇺🇸 Goths · United States
937
-17
🇦🇷 Franks · Argentina
882
-15
🇦🇷 Cumans · Argentina
862
-14
🇦🇺 Burgundians · Australia
836
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,595 12:04 23:56 41:49 ⛏ Fast Castle
28 1,383 12:30 18:43 37:59 ⛏ Fast Castle
21 1,050 10:07 16:56 49:11 ⛏ Fast Castle
19 953 11:53 15:17 32:07 ⛏ Fast Castle
19 955 12:00 16:05 35:41 ⛏ Fast Castle
17 821 11:51 18:20 42:17 ⚔ M@A into Archers
17 865 9:45 16:32 31:10 ⛏ Fast Castle
17 856 10:35 15:37 30:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,555 30,585 19,995 2,380 81,515 99,182
33,730 29,485 9,310 1,730 74,255 77,856
22,755 24,540 11,475 4,850 63,620 80,766
24,620 13,225 11,050 1,735 50,630 54,990
20,480 14,185 13,770 1,650 50,085 66,498
15,255 11,950 8,195 950 36,350 42,511
14,880 11,180 5,635 1,520 33,215 39,663
12,320 9,295 2,890 1,205 25,710 28,108
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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