AoeStats
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Black Forest

503865418Analyzed
4v4 RM · 28d ago on Sep 2, 2026· 51m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
996
+15
🇩🇪 Bengalis · Germany
974
+16
🇩🇪 Bohemians · Germany
970
+16
🇩🇪 Franks · Germany
942
+17
🇷🇴 Turks · Romania
1044
-58
🇷🇴 Persians · Romania
1020
-50
🇷🇴 Japanese · Romania
915
-13
🇷🇴 Bohemians · Romania
892
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,661 10:50 14:40 33:16 ⛏ Fast Castle
31 1,612 12:01 17:30 37:41 ⛏ Fast Castle
30 1,550 13:19 20:04 — ⛏ Fast Castle
21 1,057 15:02 28:23 — ⚔ M@A into Towers
20 1,029 14:13 21:43 37:16 ⛏ Fast Castle
16 796 25:18 34:07 — ⚔ Drush FC into Archers into Skirms
12 630 15:47 22:03 38:45 ⛏ Fast Castle
10 505 14:12 23:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,225 13,050 13,730 300 49,305 73,089
17,515 14,108 10,355 1,150 43,128 69,767
15,770 10,420 10,020 305 36,515 45,924
13,950 9,247 7,790 750 31,737 35,973
8,975 11,130 2,905 1,700 24,710 30,623
8,085 6,557 1,850 1,795 18,287 20,502
8,175 7,285 895 125 16,480 17,988
7,990 5,303 1,950 200 15,443 28,528
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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