AoeStats
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Black Forest

510495921Analyzed
4v4 RM · 16h ago on Oct 1, 2026· 42m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Bohemians · India
1387
+15
🇨🇳 Vietnamese · China
1382
+15
🇭🇰 Koreans · Hong Kong SAR China
1351
+16
🇩🇪 Persians · Germany
1342
+17
🇦🇷 Mongols · Argentina
1457
-20
🇨🇦 Bohemians · Canada
1380
-17
🇩🇪 Wei · Germany
1302
-13
🇺🇸 Vietnamese · United States
1290
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,126 13:22 29:03 — ⚔ Towers into Archers
50 2,124 10:42 18:38 37:36 ⛏ Fast Castle
47 1,987 11:56 15:32 27:03 ⛏ Fast Castle
41 1,732 21:33 28:56 —
37 1,566 21:09 25:54 38:56 ⛏ Fast Castle
30 1,272 12:27 16:49 30:36 ⛏ Fast Castle
24 1,004 14:02 24:09 — ⛏ Fast Castle
19 820 12:40 18:27 35:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,495 23,530 15,265 970 64,260 74,351
20,015 16,705 7,185 1,700 45,605 55,030
21,815 11,740 8,210 1,730 43,495 53,969
15,695 13,640 8,180 1,000 38,515 45,294
18,570 10,705 5,550 1,170 35,995 40,392
9,820 9,281 5,045 2,705 26,851 27,534
5,965 4,599 340 420 11,324 12,225
3,920 2,581 250 300 7,051 8,654
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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