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African Clearing

505922628Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 50m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Malay · France
1386
+16
🇪🇸 Khmer · Spain
1382
+16
🇨🇴 Koreans · Colombia
1356
+17
🇩🇪 Chinese · Germany
1298
+19
🇮🇳 Vietnamese · India
1420
-19
🇨🇳 Mongols · China
1402
-18
🇻🇳 Vikings · Vietnam
1351
-16
🇷🇴 Franks · Romania
1334
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,464 14:06 18:35 33:46 ⛏ Fast Castle
39 1,989 11:58 25:16 43:20 ⚔ Archer Rush
35 1,788 13:26 17:39 34:16 ⛏ Fast Castle
30 1,495 13:28 17:31 38:35 ⛏ Fast Castle
27 1,355 13:19 16:52 33:52 ⛏ Fast Castle
23 1,171 13:23 19:32 — ⛏ Fast Castle
19 978 14:33 17:43 32:06 ⛏ Fast Castle
14 728 14:03 18:13 31:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,620 14,995 19,095 1,050 70,760 89,164
16,450 23,171 12,255 1,800 53,676 69,800
22,055 12,825 9,395 3,010 47,285 49,528
13,545 21,193 9,270 1,700 45,708 56,667
16,325 15,395 10,095 3,200 45,015 45,268
17,195 13,286 5,680 1,815 37,976 40,809
9,800 7,565 1,275 1,150 19,790 24,243
4,550 2,654 250 950 8,404 8,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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