AoeStats
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Black Forest

504548329Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 42m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Dravidians · Vietnam
1460
+16
🇹🇼 Japanese · Taiwan
1426
+18
1425
+18
🇮🇳 Saracens · India
1399
+19
🇷🇴 Mongols · Romania
1548
-22
🇷🇴 Persians · Romania
1467
-18
🇷🇴 Khmer · Romania
1455
-17
🇬🇧 Malians · United Kingdom
1381
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 2,784 10:03 13:33 29:52 ⛏ Fast Castle
51 2,168 9:37 24:12 38:21 ⚔ Archer Rush
42 1,776 11:09 16:20 30:24 ⛏ Fast Castle
39 1,635 10:36 13:58 33:49 ⛏ Fast Castle
31 1,294 12:39 23:09 — ⛏ Fast Castle
30 1,279 9:34 26:20 38:37 ⚔ M@A into Towers
25 1,050 11:02 15:08 32:50 ⛏ Fast Castle
18 745 12:07 27:31 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,050 25,600 16,015 3,060 63,725 73,603
27,810 12,170 16,215 1,110 57,305 66,838
16,920 9,455 9,440 2,250 38,065 41,947
13,525 13,350 7,860 1,580 36,315 36,908
12,415 12,142 9,200 1,825 35,582 36,662
14,465 10,642 4,080 2,900 32,087 34,218
4,925 7,743 1,705 1,215 15,588 15,987
4,600 4,158 250 350 9,358 9,474
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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