AoeStats
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Arena

508219257Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 69m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Sicilians · Brazil
621
+17
🇨🇾 Teutons · Cyprus
548
+20
🇨🇭 Spanish · Switzerland
522
+20
🇷🇺 Japanese · Russia
487
+21
🇪🇸 Bengalis · Spain
847
-28
🇨🇳 Bulgarians · China
832
-27
🇩🇪 Burgundians · Germany
455
-13
🇨🇴 Vikings · Colombia
392
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,984 10:58 15:14 29:04 ⛏ Fast Castle
18 1,269 11:05 16:26 44:14 ⛏ Fast Castle
17 1,203 12:10 16:50 30:25 ⛏ Fast Castle
17 1,172 14:02 28:40 53:14 ⚔ Skirmisher Rush
16 1,089 13:34 18:34 35:13 ⛏ Fast Castle
11 753 14:15 26:48 47:44 ⛏ Fast Castle
9 610 12:48 37:18 60:30
7 470 12:01 19:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,800 28,990 24,370 4,640 89,800 127,551
30,470 24,540 8,380 4,065 67,455 77,015
27,760 14,940 21,595 2,800 67,095 80,334
29,355 12,550 16,375 2,050 60,330 69,114
22,630 16,580 10,385 2,450 52,045 62,979
21,030 11,005 6,780 665 39,480 51,725
17,205 5,470 5,430 2,850 30,955 36,680
6,040 3,571 325 1,035 10,971 12,445
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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