Four Lakes
508050569Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
47m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tarepo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
aac
D
Feudal Age
10:35
vs 10:51
top 41%
Castle Age
25:09
vs 20:09
btm 10%
Imperial Age
39:20
vs 36:23
btm 29%
eAPM
13
vs 32
btm 6%
First military
15:18
vs 12:45
btm 29%
▼
Slow Castle Age at 25:09 — slower than 90% of analysed players on Four Lakes
▼
Low eAPM (13) — busier hands win idle time back
tarepo
C
Feudal Age
11:46
vs 10:51
btm 25%
Castle Age
19:48
vs 20:09
top 46%
Imperial Age
36:46
vs 36:23
btm 47%
eAPM
24
vs 32
btm 31%
First military
15:41
vs 12:45
btm 27%
▼
Slow Feudal Age at 11:46 — slower than 75% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 19:48