AoeStats
← claudio_miranda_94

Arabia

510179541Analyzed
3v3 RM · 2d ago on Sep 29, 2026· 46m 57s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
866
+14
🇫🇷 Bulgarians · France
858
+14
🇧🇪 Teutons · Belgium
771
+18
🇹🇷 Goths · Türkiye
828
-16
🇦🇷 Franks · Argentina
817
-15
808
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 1,173 9:11 22:55 33:38 ⚔ Scout Rush
23 1,064 10:48 16:59 44:06 ⛏ Fast Castle
21 996 10:39 19:11 35:53 ⚔ Drush FC
17 777 11:00 22:34 34:11 ⚔ Skirmisher Rush
15 690 11:52 24:35 41:53
13 615 12:13 18:15 36:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,525 9,098 14,180 2,300 50,103 55,304
16,890 15,298 5,540 1,600 39,328 49,712
14,765 12,509 6,750 3,045 37,069 41,958
15,730 11,980 6,210 2,750 36,670 41,266
14,720 12,474 6,640 1,600 35,434 41,014
10,015 5,813 4,200 300 20,328 23,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.