Golden Pit
508077135Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
48m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
FoxStew's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 51,190 analysed 1v1 players on Golden Pit.
FoxStew
D
Feudal Age
12:03
vs 10:25
btm 14%
Castle Age
25:05
vs 21:26
btm 15%
Imperial Age
42:07
vs 38:23
btm 24%
eAPM
17
vs 33
btm 14%
First military
15:17
vs 11:47
btm 27%
▼
Slow Feudal Age at 12:03 — slower than 86% of analysed players on Golden Pit
▼
Slow Castle Age at 25:05 — slower than 85% of analysed players on Golden Pit
▼
Slow Imperial Age at 42:07 — slower than 76% of analysed players on Golden Pit
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (14:16) — usually safest before it
▼
Town centers idle 6:30 of the first 25:05 — keep villagers queued
Mountain Drew
C
Feudal Age
12:10
vs 10:25
btm 13%
Castle Age
17:04
vs 21:26
top 12%
Imperial Age
—
vs 38:23
btm 0%
eAPM
12
vs 33
btm 5%
First military
16:12
vs 11:47
btm 23%
▼
Slow Feudal Age at 12:10 — slower than 87% of analysed players on Golden Pit
▲
Fast Castle Age at 17:04 — faster than 88% of analysed players on Golden Pit
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more