AoeStats
← MooSkita

Black Forest

505908358Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 49m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇻 Lithuanians · Latvia
902
+12
🇹🇷 Turks · Türkiye
855
+14
🇹🇷 Burgundians · Türkiye
833
+14
🇩🇪 Cumans · Germany
757
+17
🇪🇸 Georgians · Spain
863
-17
🇺🇸 Byzantines · United States
799
-14
787
-14
🇪🇸 Sicilians · Spain
752
-21
Player eAPM Actions Feudal Castle Imperial Opening
32 1,607 15:21 30:46 39:43 ⛏ Fast Castle
23 1,166 12:48 20:27 31:53 ⛏ Fast Castle
16 816 10:03 14:31 27:49 ⛏ Fast Castle
16 802 12:41 21:02 35:47 ⛏ Fast Castle
14 716 11:57 22:27 35:34 ⛏ Fish Boom FC
13 653 12:19 23:24 38:03 ⛏ Fish Boom
13 635 12:04 24:41 33:37 ⚔ Towers FC
10 501 15:07 21:58 33:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,595 21,040 11,265 3,700 58,600 62,455
23,215 12,585 20,830 1,500 58,130 71,840
22,750 13,889 12,190 1,770 50,599 66,204
19,300 14,805 12,405 1,550 48,060 55,731
21,115 10,620 10,850 2,850 45,435 51,655
14,370 17,358 5,950 1,730 39,408 43,495
12,415 11,395 6,420 1,655 31,885 36,376
11,255 5,580 3,645 3,160 23,640 27,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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