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Black Forest

510531549Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 71m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Hindustanis · France
871
+14
🇦🇺 Magyars · Australia
797
+17
🇨🇳 Franks · China
765
+18
🇫🇷 Britons · France
753
+18
🇨🇳 Persians · China
825
-24
🇨🇳 Chinese · China
820
-17
🇹🇼 Italians · Taiwan
814
-17
🇨🇳 Hindustanis · China
800
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,754 16:37 20:27 35:31 ⛏ Fast Castle
33 2,338 15:18 23:54 29:13 ⛏ Fish Boom FC
29 2,051 11:54 18:23 42:09 ⛏ Fast Castle
27 1,949 15:33 27:57 34:22 ⛏ Fish Boom FC into Fast Imp
23 1,637 10:10 15:34 33:06 ⛏ Fast Castle
23 1,626 14:09 17:54 37:37 ⛏ Fast Castle
14 971 13:40 22:52 62:07 ⛏ Fast Castle
14 994 10:25 18:27 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,940 50,565 15,550 4,150 125,205 141,256
30,615 32,210 54,590 3,350 120,765 124,042
41,305 26,955 32,160 2,395 102,815 110,061
17,555 44,440 37,760 2,925 102,680 132,356
32,935 27,395 20,955 3,450 84,735 98,099
31,360 20,024 19,450 1,660 72,494 73,894
12,095 16,555 19,320 2,250 50,220 63,175
12,660 11,717 5,200 1,570 31,147 35,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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