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African Clearing

510523492Analyzed
4v4 RM · 18h ago on Oct 1, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Koreans · Ukraine
998
+12
🇨🇱 Cumans · Chile
947
+14
🇧🇷 Malay · Brazil
871
+16
🇬🇧 Georgians · United Kingdom
831
+17
🇨🇳 Huns · China
944
-17
🇨🇳 Mongols · China
921
-16
🇻🇳 Saracens · Vietnam
868
-14
🇹🇼 Italians · Taiwan
826
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,300 14:25 20:37 43:06 ⛏ Fast Castle
28 1,402 13:08 20:58 38:53 ⛏ Fast Castle
22 1,112 14:17 24:35 33:09 ◆ FC into Fast Imp
20 1,030 13:44 19:11 37:23 ⛏ Fast Castle
19 933 16:05 21:18 37:15 ⛏ Fast Castle
18 914 13:22 20:00 32:30 ⛏ Fast Castle
16 808 13:08 23:35 37:42 ⛏ Fast Castle
14 713 13:54 18:47 32:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,880 14,375 15,690 2,350 69,295 74,722
29,350 10,580 18,820 1,550 60,300 69,383
20,625 20,065 8,425 3,285 52,400 67,154
11,010 16,585 11,065 2,270 40,930 47,378
15,310 16,055 6,190 2,905 40,460 48,918
19,395 5,900 9,620 1,500 36,415 40,692
15,915 9,865 5,940 1,800 33,520 48,449
13,325 10,116 3,755 2,350 29,546 35,535
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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