AoeStats
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QS Arena

503649570Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 51m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Franks · Austria
926
+10
🇸🇪 Italians · Sweden
796
+16
🇬🇧 Goths · United Kingdom
775
+17
🇲🇽 Aztecs · Mexico
745
+18
🇹🇼 Cumans · Taiwan
818
-16
🇹🇼 Armenians · Taiwan
815
-16
🇺🇸 Magyars · United States
771
-14
🇬🇧 Spanish · United Kingdom
770
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,205 8:49 14:49 34:34 ⛏ Fast Castle
22 1,158 8:42 13:37 35:02 ⛏ Fast Castle
16 844 8:49 18:16 33:29 ⛏ Fast Castle
16 854 11:27 20:23 35:40 ⛏ Fast Castle
10 515 9:06 17:46 34:59 ⛏ Fast Castle
9 482 8:49 22:52 36:07 ⛏ Fast Castle
9 464 10:55 24:25 41:19 ⚔ M@A Rush
9 469 11:56 21:17 36:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,085 19,910 15,995 2,150 61,140 65,743
30,515 15,160 12,605 750 59,030 62,286
23,645 13,965 10,905 2,950 51,465 62,566
21,675 13,425 12,525 2,130 49,755 65,832
15,125 13,450 8,915 3,130 40,620 44,618
16,285 10,545 11,085 1,600 39,515 49,851
10,525 15,035 10,965 2,575 39,100 51,560
7,610 5,310 1,785 2,315 17,020 21,718
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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