AoeStats
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Arena

510363106Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 44m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1424
+11
🇩🇪 Lithuanians · Germany
1404
+12
🇩🇪 Turks · Germany
1288
+17
🇩🇪 Spanish · Germany
1124
+24
🇨🇦 Portuguese · Canada
1347
-18
🇹🇷 Bohemians · Türkiye
1327
-17
🇳🇴 Mongols · Norway
1281
-15
🇹🇷 Turks · Türkiye
1271
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,206 10:33 14:11 26:46 ⛏ Fast Castle
44 1,941 10:00 14:14 28:51 ⛏ Fast Castle
43 1,904 10:51 15:31 30:33 ⛏ Fast Castle
34 1,502 10:39 14:55 27:05 ⛏ Fast Castle
33 1,435 11:38 16:28 — ⛏ Fast Castle
30 1,302 10:25 14:38 29:17 ⛏ Fast Castle
29 1,284 9:38 14:00 28:36 ⛏ Fast Castle
28 1,220 10:49 15:00 28:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,125 35,420 13,225 4,575 67,345 81,709
26,460 15,115 17,185 2,250 61,010 69,581
23,560 22,165 13,225 1,500 60,450 64,842
17,260 18,755 14,125 3,130 53,270 58,508
12,960 10,750 6,600 1,760 32,070 33,876
10,885 10,606 6,200 1,500 29,191 32,385
10,825 9,108 5,200 955 26,088 29,286
9,075 11,825 3,370 1,215 25,485 25,488
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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