AoeStats
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Black Forest

508041370Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 59m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Turks · Colombia
1252
+18
🇷🇴 Britons · Romania
1245
+18
🇫🇷 Vietnamese · France
1227
+19
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1226
+19
🇧🇦 Persians · Bosnia & Herzegovina
1345
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🇷🇸 Magyars · Serbia
1333
-20
🇲🇪 Ethiopians · Montenegro
1306
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🇷🇸 Franks · Serbia
1193
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,575 11:49 18:41 35:09 ⚔ Fish Boom into Skirms
42 2,501 11:36 19:37 33:03 ⛏ Fast Castle
41 2,487 13:07 18:23 30:48 ⛏ Fish Boom
32 1,926 14:38 20:43 30:53 ⛏ Fish Boom FC
29 1,718 12:42 16:31 34:02 ⛏ Fast Castle
27 1,636 12:44 16:16 32:30 ⛏ Fast Castle
23 1,408 12:02 16:00 28:25 ⛏ Fast Castle
22 1,343 12:24 18:05 30:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,635 44,103 31,860 6,215 111,813 121,475
23,105 36,495 25,815 6,445 91,860 118,033
34,625 21,017 22,350 1,920 79,912 82,735
30,790 33,477 10,200 3,625 78,092 80,135
35,045 18,430 21,800 1,275 76,550 82,851
35,175 21,280 12,415 1,685 70,555 81,282
22,085 21,657 12,880 4,295 60,917 88,572
17,900 28,096 6,050 1,890 53,936 57,794
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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