AoeStats
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Black Forest

510711598Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 57m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Lithuanians · India
863
+11
🇹🇼 Byzantines · Taiwan
795
+13
🇮🇳 Bohemians · India
764
+14
🇭🇰 Poles · Hong Kong SAR China
644
+19
🇴🇲 Saracens · Oman
800
-17
🇸🇪 Japanese · Sweden
719
-14
🇹🇷 Ethiopians · Türkiye
707
-13
🇨🇳 Spanish · China
690
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 2,115 13:31 17:16 30:21 ⛏ Fast Castle
28 1,605 12:09 16:29 31:04 ⛏ Fast Castle
25 1,421 12:55 20:22 33:29 ⛏ Fast Castle
22 1,268 11:14 16:20 31:40 ⛏ Fast Castle
21 1,206 14:21 23:33 34:49 ⛏ Fish Boom FC
16 893 10:42 22:34 34:44 ⛏ Fast Castle
10 555 12:08 20:59 36:27 ⛏ Fast Castle
10 558 13:50 22:07 34:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,360 12,445 37,020 1,600 94,425 108,471
39,915 14,302 25,270 4,510 83,997 88,826
16,750 37,860 28,020 1,100 83,730 103,334
28,720 17,271 20,990 2,725 69,706 81,057
30,600 23,702 8,655 2,615 65,572 83,057
18,745 12,200 9,310 2,150 42,405 51,208
18,415 12,083 9,360 1,015 40,873 58,664
17,085 13,930 3,825 865 35,705 49,057
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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