AoeStats
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Nomad

507201917Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 49m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Berbers · Colombia
1457
+17
🇺🇸 Spanish · United States
1450
+17
🇦🇷 Dravidians · Argentina
1444
+17
🇲🇽 Maya · Mexico
1408
+19
🇹🇼 Lithuanians · Taiwan
1502
-18
🇭🇰 Bengalis · Hong Kong SAR China
1482
-18
🇨🇳 Huns · China
1459
-17
🇨🇳 Persians · China
1458
-17
Player eAPM Actions Feudal Castle Imperial Opening
60 2,978 13:48 21:49 — ⛏ Fish Boom FC
52 2,595 12:17 18:08 35:40 ⛏ Fish Boom FC
49 2,418 15:28 19:50 34:03 ⛏ Fish Boom FC
36 1,769 13:06 31:09 38:01 ⚔ Fish Boom into Towers FC
30 1,486 11:03 20:12 32:34 ⛏ Fish Boom FC
28 1,395 13:21 16:59 40:29 ⛏ Fish Boom FC
22 1,071 14:27 22:23 — ⛏ Fish Boom FC
22 1,097 14:09 18:04 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,180 30,438 11,640 3,975 69,233 73,742
17,515 19,546 9,485 4,305 50,851 56,270
17,890 17,756 7,880 1,730 45,256 55,049
16,795 9,875 7,285 2,815 36,770 38,812
9,875 17,442 3,790 2,140 33,247 35,252
11,825 12,508 4,535 2,290 31,158 32,028
11,430 10,463 2,465 1,150 25,508 27,000
11,650 9,441 1,210 1,870 24,171 25,629
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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