AoeStats
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Hill Fort

506830512Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 40m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Huns · Japan
1516
+15
🇨🇳 Goths · China
1497
+16
🇨🇳 Hindustanis · China
1480
+17
1461
+17
🇳🇱 Ethiopians · Netherlands
1533
-17
🇳🇱 Jurchens · Netherlands
1511
-17
🇳🇱 Khmer · Netherlands
1504
-17
🇳🇱 Teutons · Netherlands
1439
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,545 10:46 14:46 34:13 ⛏ Fast Castle
49 1,964 10:00 13:41 34:18 ⛏ Fast Castle
49 1,984 11:16 15:03 34:01 ⛏ Fast Castle
41 1,662 11:12 15:03 — ⛏ Fast Castle
37 1,510 12:06 16:01 31:39 ⛏ Fast Castle
34 1,390 11:38 15:34 36:22 ⛏ Fast Castle
32 1,273 10:33 15:24 — ⛏ Fast Castle
22 890 10:01 14:34 30:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,700 12,873 11,725 3,470 59,768 63,767
29,715 14,803 8,185 100 52,803 53,731
23,100 13,966 12,905 950 50,921 59,088
17,675 19,372 10,375 2,285 49,707 51,302
21,805 11,995 10,360 1,505 45,665 48,372
10,450 20,250 7,690 2,800 41,190 45,348
12,525 13,108 7,950 1,690 35,273 39,458
9,650 9,580 1,765 1,950 22,945 23,491
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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